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IPA Frequently Asked Questions
 
Animation
 

How do I move the origin of a part?

How do I change the color of a part in IPA?

Is it possible to zoom in on different areas of the assembly during the animation?

How do I edit a path that was created with the Path Wizard?

Is it possible to show an object bending or distorting?

Is it possible to simulate fluid flowing?

How do I copy a path from one object to another?

Is it possible to add sound to an animation?


How do I move the origin of a part in IPA?

The "origin" of a part imported from the CAD system will be represented by a pivot position in IPA, which is where its triad is located. You can change the location of the pivot by a couple of methods.

If another object already has a pivot positioned exactly in the desired location, the MovePivot behavior can be used to copy that location. Select the object whose pivot is to be moved then choose Edit-->Properties-->Behavior List from the menu. You must now Ctrl-select the object which has the desired location and then Add the Move Pivot behavior.

To move the pivot manually, select the object, choose Edit-->Properties-->Position from the menus, then select the Pivot Point button. Then, either type in the desired pivot location or use the mouse to click and drag the pivot to the new location. After the desired change has been made select the apply button. Note that you will have to reselect the Pivot Point button if subsequent changes are to be made.

How do I change the color of a part in IPA?

To change the object color BEFORE paths are created:

Select the object you that want to change the color of
Select Edit --> Properties
Select the "Color" tab
Select the desired color from the palette, or define "custom color"
Select OK twice
The object should now be displayed with the new color

To change the object color AFTER paths are created:

Select the path of the object you want to change the color of
Select Paths -->Edit Path
Remove the "check" from the color attribute
Select Done (NOTE: This must be done for each path on the object)
Select Edit --> Properties
Select the "Color" tab
Select the desired color from the pallet, or define a "Custom Color"
Select OK twice
The object should now be displayed with the new color

Is it possible to zoom in on different areas of the assembly during the animation?

Yes. Paths can be added to the viewpoint to animate the camera position during the animation. To create a path on the camera, select the viewpoint from the tree and then choose the create path function. Select the check mark to add the first path point at the current viewpoint position and then use the zoom commands or mouse to manipulate the viewpoint to the desired position. After the desired viewpoint position is set, hit the check mark to add the second path point and then select Done. You will now see that when this path is played the camera focus is animated between the two positions. This technique is also used to create fly\walk through animations such as through a building. For additional information on viewpoint manipulation download the FlyThrough tutorial and exercise files.

How do I edit a path that was created with the Path Wizard?

A path created with the Path Wizard can be modified by selecting the path and then choosing Paths-->Path Wizard. This will return you to the path wizard dialog where you can modify the original settings for the path.

Is it possible to show an object bending or distorting?

Although it is not possible to deform geometry in IPA, there are a few techniques that can be used to simulate the deformation of an object. The procedure is to model multiple parts that show the geometry in various incremental steps from the start position to the end position and then create an assembly that contains all of the different states of the part overlapping each other with the same origin. You can then load the assembly into IPA and sequence the visibility of the parts such that the parts appear to fade from one state to the next seamlessly. Download a tutorial with exercise files that illustrate this procedure.

Is it possible to simulate fluid flowing?

The technique for simulating fluid flow in IPA is very similar to the process used to simulate an object deforming as described in the previous tip. To simulate fluid flow you must model the fluid in several small sections and then animate the transparency settings of each of the flow segments so that they appear to turn on one after another to give the illusion of fluid flowing through the channels.

How do I copy a path from one object to another?

A path can be copied from one component to another through the use of the Duplicate Path command.

Use the following procedure to duplicate a path:

  • First select the path that you want to copy (either from the schedule or tree)
  • Hold down the control key and then choose the object that you want to copy the path to.
  • Select the Paths-->Duplicate Path command.
  • Select the Done button to copy all attributes.
  • An unscheduled path with now appear in the tree under the ojbect that you duplicated the path to.
  • Right click the unscheduled path and select Schedule Path.
  • Specify the location in the schedule that you want to have the path appear

Is it possible to add sound to an animation?

IPA does not have the ability to incorporate sound directly into your animation, however, it is possible to add sound after creating an AVI using an AVI editing package.

Several AVI editing packages are available from companies such as Adobe, Lotus, etc. There is also a free program that can be downloaded from the Internet which will also allow you to perform some basic AVI editing including merging sound from a wav file into your AVI.

This tool is called AVIEdit and can be downloaded via the following link:

http://www.am-soft.ru/setup.exe

After downloading and installing AVIEdit you will be ready to merge a sound file into your IPA generated AVI animation.

You will need to make one WAV file that is the soundtrack for the entire animation. Then, load the AVI with AVIEdit, use the File/Merge command to load the WAV file, and save the AVI file to a new name. Before you save, make sure that the Save Options are set to "No Recompression", or the video will be degraded.

You need to set up all of the sounds outside of AVIEdit, before you add the WAV file to the AVI. The Sound Recorder program that comes with Windows can do everything you need. You can find it in Start/Programs/Accessories/Entertainment/Sound Recorder.

To add more than one soundtrack, you can load the original file, then use Edit/Mix With File to add the second track. Or, if you want them to play sequentially, use Edit/Insert File instead (position the cursor at the end of the first sound). You can use Copy, and then Paste Insert to repeat the sound in the soundtrack. Finally, you can hook up a microphone to the inputs of your sound card to record your own voice track, for instance.

   
   
   
 
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